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 Fujisen Arakasi Complete

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arakasi

arakasi


Posts : 49
Join date : 2010-10-17

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PostSubject: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeTue Dec 28, 2010 7:16 am

Shinigami Application



~Basic~

Full Name: Fujisen Arakasi
Alias/nicknames:
Age Of Appearance:24
Real Age:about 569
Gender: Male
Current Residence: clan residence

Relationship status: Single and to busy to be looking
sexuality: Straight

Squad Number: 2
Rank Liutenant
Organization: Omnitsukido

Physical Appearance:
Arakasi is fairly tall, slim, and atlethicly built however it dont show since the clothing hides his body.
Height: 6'2 feet
Weight: 165 lbs
Eye Color: Blue
Hair Color/Style: Black. Its waist long and he keeps it in a tuft.
Tattoos/scars he have tattoos on his left and right arm that are actually a seal
Spoiler:

Clothing:
Spoiler:
Remove the staff from the picture and its very accurate his clothing seems have medallions hanging every where if those are just an accessory or something more only he knows.

Spoiler:
The symbol on the front is the same as on the back and is his clans symbol as you can se he wears a yellow vest with blue edges, the bottom edge of the vest are the two golden globes what they are and why they sit there just know him. maybe they're just ornaments. over a white kimono. the white kimono is held back by a black belt. over this he wears a black coat which in which his clan symbol can be seen on the front and back of the picture, however, shows no jingle that hangs on the back or medallions that hang from the edge of the cloak and the end of the arms of it. even the band he used to set hair in a ponytail is covered with medallions. The black cloak or what u can call it is held together by three borsches.
Looks like this Fujisen Arakasi Complete Brocsh10


~Personality~

Personality: Is a thinker and easy disappears in thoughts, often about Kidou technology and similar. It has made many to consider him as a social, even if he’s not. He prefers however to be alone in his house studying or working on some invention, even if he don’t have anything against to be out, he just forgets time when he starts working with something. Even when he is outside of his house he prefers to keep in the background. Listening and analyzing before acting. And you rarely notice him in a room unless he speaks. he also don’t likes to fight

In combat
The times he actually have to fight he often have the entire situations planned out well in advance. Arakasi is a very patient combatant, taking in every detail of his opponents strategy and abilities, and is a genius at determining an opponent’s capabilities and preferred method and when it comes to form strategies and methods to better combat a particular opponent. Hes very quick at adapting if something unforeseen would happen that would ruin his plans however it rarely does. He also never shows any sign of alarm or distress and keeps calm in the harshest and toughest situations
Sexuality: straight
Relationship Status: Single
Quirks:


History:

Early Years
This take place 100 years before the serie

Arakasi was born in the soul society to the name Fujisen Arakasi the second born son of a noble family, his mother died giving birth to him and his father was a harsh and strict man so Arakasi was basically raised by his older brother, Haji. Haji was born prodigy a brilliant scientist and incredible fighter he could easily rival any captain of the gotei 13. Haji teched his younger brother everything he knew and it was soon proved that arakasi was very intelligent and shared his brother’s interest for science, and haji even told him that he wouldn’t be surprised if he surpassed him one day. Even at that young age Arakasi excelled at Kido and Haji encouraged him. Haji also encouraged him to train with a blade and held those lessons himself for his younger brother. Arakasi continued his studies becoming a master with a blade and skilled with Kido far beyond his years, spending almost all day either in the dojo with his blade in the library learning more about Kido or int the laboratory with his brother. Their uncle who was a shinigami did come and visit them often and told them about the shinigamis and was very proud over their development. Due to the duties he had as the captain over 5th squad he never stayed for long. For years he trained with his brother and uncle. Sadly their father died 894 years old and haji took over as the head of the family Due to being the older brother. It was around this time arakasi decided to join the shinigami academy

Academy years
At the academy the teachers immediately noticed what arakasi father and uncle had that he had a natural talent for kido. He also showed great skills when it come to zanjutsu he did however lack in speed. arakasi spent almost all of his spare time in the libraries in soul society reading or at the mansion with his brother training his shunpo and by the time he graduated he was among the fastest in his class and leaved with top grades in only two years time.

Shinigami years
he joined the 4th squad where he after being there for three years became a ranked officer due to his great kidou skill he had quickly learned how to use healing kidou. It was also shortly after he joined 4th squad he learned his zanpakotus name which further increased his powers. After learning it he became a seated officer shortly after. Every day every chance he got he did go to some private place to train and to communicate with his zanpakotu spirit. He was in 4th squad for over two decades during this time he mastered his shikai. After being there for so long he felt that he had emptied the possibilities that 4th could offer.

He went to the captain and asked for a transfer and for a letter of recommendation. She said she had noticed that he seemed restless and that his personality wasn’t really fitting for a heale. Using that and showing his skills as a inventor he got a place in the 12th squad. He spent many years working there. While he was a part of 12th squad he helped in creating many new inventions and did even invent some for his own personal use. Despite him being a good invention it was soon evident that his true skills lay with kidou and as such he once again transferred squad this time he transferred to the 5th squad. He quickly became a seated officer based on his earlier resumes and his vast kidou skills, Most probably thought he would get special treatment since he was the nephew to the current 5th squad captain they was wrong as the matter of fact the captain was even harder on arkasi than on the other squad members. He meditated each day to materialize his zanpakotu spirit and succeeded in achieving bankai, giving him access to even more abilities. He was promoted to lieutenant and later captain for the 5th squad when his uncle retired. After being captain for about 3 years all changed. A shinigami approached him notifying him on that his brother had died probably murdered.

His brother’s death and the aizen incident
To uphold the stability and balance he was asked to take over as the leader of the fuijinsen family. It was soon evident that he really hadn’t got the proper education on how to run a noble house but as the advisors soon noticed he was a quick learner. In only 4 months time he had learn almost everything he needed to know to rule the fujinsen clan. The affairs of the clan bloomed under his ruling. He also found out who murdered his brother and the culprit was taken care of. Then information on the aizen incident reached him and he got back to more active shinigami duties, although he never officially got appointed captain again he pretty much ruled over the squad during this incident since hinamori seemed to be to upset with aizen proving to be a traitor. Hinamori became his lieutenant once again and all seemed well. He was however not participating in the winter wars fighting against aizen due to that he had been ordered to protect Soul society just in case that azien would succeed with his plans. His shinigami duties got to a abrupt halt however when a assassination attempt was made on his love and badly wounded him. Not trusting anyone he was taken care of at his manor and not in the fourth squad. The culprit was dealed with by his guards who was very upset with what had happen.

dissiperance arc
When he got better he got informed that the lieutenants and captains of the squads have disappeared. A little to his disappointment a 5th squad captain had been appointed along with the other captain positions he took the position as a lieutenant of second squad seeing a chance to improve his hakuda skills.


~Zanpakuto Information~
An intressting thing about his zanpakotu is that its constantly released and that it does not posess bankai only shikai. Another way arakasis zanpakotu is unique in is that its fused with him
Blade Name: seishou
Sealed Blade appearance: its constantly released


Zanpaktou spirit:
Spoiler:
Spirit information: Arakasi and seishou are very closely connected. In battle the two seem to be in perfect harmony, which adds to their performance in combat. They talk in Arakasi’s inner world very often, which boosts their relationship with one another. Arakasi has made the comment that, in a sense, seishou is his closest confident and most trusted companion
Inner world inner world is a library. The corridors seems limitless, with several paths to take. The walls are filled with bookshelf’s making it appear as a labyrinth. Eventually, upon venturing, you will reach a staircase. Leading to a second floor. On this floor there is a desk infront of more bookshelf this is where Arakasi’s zanpakotu spirit sits and read. At the end of the second floor is a double-wide door. Upon opening it, it leads to a hall-way with lit ornaments parallel with the floor that are lit with purple flames. Upon walking forward, there are two staircases. One to the right, the other to the left. Both lead to the same place. At the top of the staircases is a giant heart-shaped portal of multi-colors, Upon walking inside, you get transferred to a forest of cherry blossoms (the background on spirits picture) this is where arakasi and his spirit train.

~Shikai Information~
seishou‘s abilities revolves around kidou spiritual energy and spiritual pressure. And increase all three of those areas and gives him a variety of unique abilities. As usual with zanpakotus his zanpakotu also increase his spiritual energy supply upon release. Arakasi's zanpakotu have a very unique ability. it turns his reiryoku and reitsu into a different kind of energy psionic one meaning that absorbing things and negating things that effect those two areas will have no effect on him.
His zans abilities are psionic. abilities which are emanated from the mind, but manifested physically, and mostly only capable of interacting with the mental and astral (spiritual) realms of existence. This may include the generation of psionic objects) which, upon coming into contact with the brains of living creatures, are capable of inducing severe mental disorientation, damage and pain (and even physical damage).
Release Phrase: its constantly released
Released appearance: A very complicated tattoo patter that Covers his back and wraps around his shoulders and arms seemingly to merge with the other tattoo on his arms, as well as his thighs. It also wraps itself to his sides and just barely onto his abdomen, it continues down to his knees. This tattoo takes on a Silvery crimson color
How it would look if he materialize a sword if he needs it.
Spoiler:


~Shikai Techniques/Abilities~

Name: Psionic hole
Description: generation of a psionic hoop which can act as a nexus between any two adjacent locations, it can serve as a portable portal to another planet, dimension or realm; the hoop can even be used to widen a current hole, doorway or portal like garganta and senkamon, he can use it to redirect an opponents attack but that cost him as much energy as it did for the enemy to create the attack
Preparation time: instant
Duration: instant
Cooldown: 2 post cooldown in combat outside combat he can use it how much he want

Name: Psionic offense
Description: He is able to focus psionic energy and fire them in one of these forms.
• Psionic Shock. discharge of psionic energy, channeled through touch or just through the skin, to simulate an effect similar to electrocution or a power surge. This attack his basically held back usually In hands until touching opponent releasing it. and upon touch and release it will just like a electric shock cause painful muscle contractions making it difficult for the enemy to move. The effect would vary depending on the enemy, a stronger opponent would not feel it much while a weaker enemy might find it harder to move. this have a 2 post cooldown

• Psionic Wave, also called Psi Wave- exudation of an expanding ripple or wave of powerful psionic energy that, vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts this make it very difficult to block with something spirit matter based and the high speed and wide arc makes it hard to block with a sword but is not impossible. the size of the arc varies depending on how muhc reiryoku Arakasi force into it
and Is all based on the strength of the opponent and the strength that Arakasi puts into this.
Preparation time: instant
Duration: until released
Cooldown: 3 post

Name: Psionic spheres
Description: Psionic Spheres generation of spheres of intense psionic energy, which are thrown like projectiles (he kan make these spheres detonate like time bombs). Each sphere have the strenght of a cero, He can divide each one of thoose spheres into 10 smaller onces each with 1/10th of the original spheres power this allows for a wider radius of attack but also make the spheres more vunrable for damage. the spheres also moves at the speed of a normal cero, making it little hard but not impossible to avoid them. He is also able to control them with a kind of telekinesis just like byakuya control his senbonsakura.
Preparation time: 1 for 3 spheres,
Duration: lingers for 4 posts
Cooldown: 3 posts

Name: Psionic Rain
Description: launch of long bolts or rays of psionic energy, which disperse into smaller segments and fall on any subjects below as a dangerous rain of intense psionic energy. He first what looks like four psionic staffs this will set the area for this attack the bigger the area the more energy it cost of course the rays of psionic energy are as fast as lightning making them nearly impossible to dodge with speed of course kidou and such of a high level can block them atleast partially it depends on the enemies strength, and skill in kidou. the strenght of the bolt can be compared to the 88 hadou.
Preparation time: 1 post
Duration: The rain last one post
Cooldown: 1 time in combat use

Name: psionic shield
Description: he simply create a barrier around his body to protect himself from physical and reiryoku/reitsu based attacks. When this is up however he cannot attack he gives his offensive capabilities up for a nearly perfect defense. It can also be expanded so it cover comrades but that will weaken it slightly. And his comrades cant attack either when inside. Kidou attacks cant be used either while inside barrier
Preparation time: instant
Duration: can be uphold till its destroyed or he run out of reiryoku.
Cooldown: 3


~Other Abilities~
I use the system beginner intermediate and advanced meaning advanced is the highest talent level.
I also color the personal info bout the diffrent types in description red
the personal techniques he developed are in green text.

Spoiler:


inventions


Spoiler:

Rp sample

aha a perfect night for hunting at this late hour it was usually only homeless people that was out. Sure normal humans hadent much power he could take but sometimes they could suprise there was suprisingly many that had slumbering powers, and then of course it was the hollows this town seemed to be filled to the brim with them one of the reasons why he had opened up his store here by feeding on hollows he had manage to keep his existance a secret so far snd he intented to do so still. A howl was heard not so far from where he had made his apperance a hollow right on time and judging by the spiritual power a little more powerful one tol Looking around to make sure no one did see him he opened a hole in the ground and dissipeard.

To reappear just a few meters from the hollow. oh it wasent one hollow it was several allthough most of them was just low life. purple spheres appeard around him and flied towards the weaker hollows incinirating them. That got the stronger hollows attention. and it howled at kirei who just stood there calmly As it charged towards kirei it seemed like he dissipeard just to reapear on the hollows back and said calmly
"you seems to be a strong one but you aint very smart are you"
he stabbed his cane through its neck beginning to absorb its power. when the hollow was gone he simply landed on the ground looking around again to make sure no one had seen him before continuing to stroll through the park just like a normal human would do


Last edited by arakasi on Sat Jan 22, 2011 10:23 pm; edited 7 times in total
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arakasi

arakasi


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PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeMon Jan 17, 2011 3:40 pm

Techniques


Spoiler:


Last edited by arakasi on Sat Feb 05, 2011 10:43 am; edited 2 times in total
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Lightning
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PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeFri Jan 21, 2011 8:39 am

Quote :
Name: Psionic hole
Description: generation of a psionic hoop which can act as a nexus between any two adjacent locations, it can serve as a portable portal to another planet, dimension or realm; the hoop can even be used to widen a current hole, doorway or portal like garganta and senkamon, he can use it to redirect an opponents attack but that cost him as much energy as it did for the enemy to create the attack
Preparation time: instant
Duration: instant (can be held open for maximum of 3 posts
Cooldown: 2 post cooldown in combat outside combat he can use it how much he want

Outside of combat i dont mind this ability, however inside of combat i can see several problems with it.
1. It shouldn't be able to be opened for more then the instant he opens it to redirect the attack.
2. i see you got rid of the teleporting him in battle, that makes me not dislike tis ability as much but i still feel it needs a longer cooldown, perhaps it should vary depending on the strenght of the attack it redirects?

Quote :
Psionic Shock. discharge of psionic energy, channeled through touch or just through the skin, to simulate an effect similar to electrocution or a power surge. This attack his basically held back usually In hands until touching opponent releasing it. and upon touch and release it will just like a electric shock cause painful muscle contractions making it difficult for the enemy to move.
The effect would vary depending on the enemy, a stronger opponent would not feel it much while a weaker enemy might find it harder to move.
Needs a longer cooldown

Quote :
Psionic Wave, also called Psi Wave- exudation of an expanding ripple or wave of powerful psionic energy that, vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts this make it very difficult to block with something spirit matter based and the high speed and wide arc makes it hard to block with a sword but is not impossible and Is all based on the strength of the opponent and the strength that Arakasi puts into this.
How fast is it and how wide is the arc?
Needs a longer cooldown

Quote :
Name: Psionic spheres
Description: Psionic Spheres generation of spheres of intense psionic energy, which are thrown like projectiles (he kan make these spheres detonate like time bombs). Each sphere have the strenght of a cero, He can divide each one of thoose spheres into 10 smaller onces each with 1/10th of the original spheres power this allows for a wider radius of attack but also make the spheres more vunrable for damage. the spheres also moves at the speed of a normal cero, making it little hard but not impossible to avoid them. He is also able to control them with a kind of telekinesis just like byakuya control his senbonsakura.
Preparation time: 1 for 3 spheres,
Duration: lingers for 4 posts
Cooldown: 2 posts

Despite the fact i strongly dislike this ability.... x.x i will look past it and simply say it needs a larger cooldown. 3 for the 3 spheres at least and if he splits them the cooldown time should be raised accordingly.

Quote :
Name: Psionic Rain
Description: launch of long bolts or rays of psionic energy, which disperse into smaller segments and fall on any subjects below as a dangerous rain of intense psionic energy. He first what looks like four psionic staffs this will set the area for this attack the bigger the area the more energy it cost of course the rays of psionic energy are as fast as lightning making them nearly impossible to dodge with speed of course kidou and such of a high level can block them atleast partially it depends on the enemies strength, and skill in kidou. the strenght of the bolt can be compared to the 88 hadou.
Preparation time: 1 post
Duration: The rain last one post
Cooldown: 2 post cool down
*Fights urge to butcher this ability due to disliking it and thinking it is op'd*
What is the maximum size he can have this encompass? And no blooming way am i allowing 1 single bolt to be that powerful. not when there is so many of them. Nope no way. And also hahahhahhaah no the cooldown needs to be a heck of alot larger if not a once in a battle thing.

Quote :
Name: psionic shield
Description: he simply create a barrier around his body to protect himself from physical and reiryoku/reitsu based attacks. When this is up however he cannot attack he gives his offensive capabilities up for a nearly perfect defense. It can also be expanded so it cover comrades but that will weaken it slightly. And his comrades cant attack either when inside the barrier
Preparation time: instant
Duration: can be uphold till its destroyed or he run out of reiryoku.
Cooldown: 2
This should be edited to includ that he cant use kido when in the shield, and the cooldown raised to at lest 3.

As for things noted in your other techniques area:
1. there is way too many things listed there that make the app far too op'd please just get rid of them come back down to the same standard as everyone else. Noone else gets so much stuff so i dont see why you do. Plus i got half way through and got sick of reading them that is how op'd they sounded.

*. Way too many inventions; Please pick at the most 3 to keep

Quote :
Name: Sekishokyuu (Barrier Sphere)
Appearance:
When you learned this tech:
Using Rights: Arakasi personal tech
Requirements/Preparations:
Description: Arakasi have developed a technique able to detect everything around them him he release bursts of Reitsu/reiryoku to saturate the surroundings. This reitsu though subtle and barely perceptible will aid them in detecting anything and everything for some distance around them. By slightly intensifying that Reitsu/reiryoku emission, Arakasi is able to greatly increase his awareness of the surroundings. Anything passing through this Reitsu/reiryoku or disrupting it, such as an individual, a different reitsu, or projectile will cause a rather clear distortion within that Reitsu/reiryoku that Arakasi will be able to perceive clearly, therefore allowing him to detect even that which might be invisible to them otherwise. The disturbed Reitsu/reiryoku paints a rather clear picture of what is coming. This allows for Arakasi to make out the full silhouette of the individual or item coming towards him, or sense the intensity and strength of an intruding Reitsu/reiryoku. The energy used in this is minimal as it is done in small periodic bursts to keep the area saturated.
Weakness: it only covers a 350 degree area making it very vulnerable to ranged attack if once opponent discover it.
Preparation time: 1 post in combat
Duration: passive in combat it lasts for 5 posts
Cool down: in combat 2 post

Psionic related out of combat abilities

Psionic Furnace, Psionic-Energy Storage. generation and storage of psionic energy within the body (commonly the chest); this energy is released when the user is cut, or focuses it through his hands or eyes (can be used for sustenance, and/or to keep one from needing to sleep or breathe)

Psi Constructs generation of forms which are made of psionic energy

Please remove these, you already have the otehr ability eyesight which is similar and the psi abilities well the first one makes noe sense and the second would need a technique so please remove them.

* please choose 6 custom kido to keep the rest need to be removed as there is too many. More can always be learnt later.

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arakasi

arakasi


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PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeFri Jan 21, 2011 6:18 pm

There edited stuff removed added cooldowns id like to keep some more custom kidous though he is after all a kidou master removed some invenitons should be the amount u asked for and thoose aren't personal for him all can be taught them for example ill show all high ranked in second squad how to use them

also the psionic hole due to it costing as much reiryoku to transfer attack as it does for opponent to use it i dont think that the cooldown is to short can however add 1 more post to it if you tells me to

the spheres as explained in chatt its still the same strength only in a diffrent format so. but added cooldown as u wanted

ALSO i changed the name techniques to Abilities cuz i think its missleading the things written there are just knowledge and such he have like being a researcher and such
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Location : In the Sea of Blood covered in ashes.

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PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeSat Jan 22, 2011 9:46 pm

Quote :
An intressting thing about his zanpakotu is that its constantly released and that it does not posess bankai only shikai. Another way arakasis zanpakotu is unique in is that its fused with him

We have enough constantly released Zanpakuto already and your spiritual pressure isn't high enough (your is assumed immense, while having a constant release Zanpakuto is required to be vast). And a fused Zanpakuto is not allowed, so remove these facts please.

Remove two of your techniques, as max is 3 techniques for shikai, before I look at your other techniques.

Quote :
Name: Utsusemi (Cicada)
Level: advanced
Description: It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage.
by increasing his steps even a little will result in quasi-clones . These "speed-clones" generated by his intense shunpo/utsusemi use are so realistic that they had even shown the ability to bleed after getting attacked. It also allows him to create dozens of afterimages to confuse his opponent. However only 5 of the afterimages he creates Using this are Quasi-clones

Utsusemi is Yoruichi Shihoin's signature technique. Unless you have trained personally under her, this should be removed.

Quote :
Name: Kaminari Ashi (Thunder Foot)
Level:
Description: A shunpo technique created by Arakasi that for the moment he is the only one that can use this. The technique creates a mass of reiatsu behind or in front of the user that spreads out like a shockwave. When this shockwave collides with an enemy, it sends them flying. This cannot be used in combination with kidou or senka however due to the focus it takes to channel reitsu into onces feet.

I don't think this would be classified as a shunpo technique, please remove it.

Quote :
Shodō - "the way of writing" The Art of Calligraphy: This is a exlusive technique that so far only arakasi can use
they say that the pen is mightier than the sword well with this special spell technique Arakasi have developed he have pretty much proved that the saying is right. This art involves the writing of Kanjis and script to create an effect, usually to seal away, dampen, block or ward against a specified target, be it an object, element, material, Reitsu or person. Other effects are possible of course, but each effect requires is own specific script acting as an incantation, and the central Kanji to specify the target or final effect. For example, writing upon a scroll the script to “seal away” an item and placing the kanji for the item intended to be sealed in the center of the script. Shodo involves not only writing the proper kanjies and incantations, but also requires one to know how to right them, each Kanji having a specific method to writing them, a specific stroke, each line coming in order and sequence. Then by forming a hand sign and focusing his Reitsu he can activate the seal. (Advanced)

Remove this. Creating an entirely new way of Kido is not acceptable.

Quote :
Name: Reiryoku (Spiritual Power)
Level: Vast

No. Even through you are supposed to be captain-level, this double the level of a captain. Lower it to great, please.

Quote :
Name: Reiatsu (Spiritual Pressure)
Color: Purple
Shape: His reiatsu takes the shape of a owl whith spread out wings
Type: Standard type
Level: Vast

This should be lowered to great too. Same reason as above.

Quote :
Defensive uses
When two spiritual beings collide, the side with weaker spiritual pressure will get hurt. (Ex: When Ichigo Kurosaki fights Kenpachi Zaraki, the captain opened up the chest area of his Shihakushō, and ordered Ichigo to cut him. When attacking with all his strength, Ichigo found Kenpachi uninjured, while his own hands were bleeding. As his sword that is highly concentrated for the purpose of killing, the spiritual pressure that Kenpachi subconsciously releases is much, much stronger). It was not until he increased his own reiatsu that he was able to cut Zaraki. With sufficient enough power, Shinigami can use their own reiatsu to harden their skin, and effectively protect themselves from attacks. A good example is Aizen who catches ichigos sword barehanded without getting hurt.
Arakasi uses this to harden his skin which explains how he is able to be knocked into buildings and get up without a scratch


Stunning: High level of spiritual power can cause those of lower power to be stunned by simply being in the presence of a high level spiritual being.
It is not uncommon for Humans and souls alike to get the wind knocked out of them by simply being near a spiritual being with a high level of spiritual pressure.
Kenpachi Zaraki's spiritual pressure was so high that Hanataro Yamada fell to his knees, Ganju Shiba could barely stand upon coming into 20 feet of him.
Arkasi have such a great control over his reitsu he can use this by releasing enough reitsu at will

Paralysis: When a Spiritual being of high reiatsu chooses to they can paralyze an opponent just by focusing pressure through their stare.
Yamamoto stares directly into Lieutenant Nanao Ise's eyes paralyzing her from movement.
Arkasi have such a great control over his reitsu he can use this by releasing enough reitsu at will

Phantom Pain: High level of spiritual pressure can make an opponent feel as though they are being attacked though nothing is physically happening to them.
Captain Zaraki went after who he thought was the strongest of the intruders, Ichigo Kurosaki. As Ichigo and his group ran, he felt like there was a sword to his neck, following no matter how fast they ran.
Upon coming face to face with Kenpachi, Ichigo literally felt like he was just stabbed, but in reality, he simply saw just how massive Kenpachi's killing intent was.
Arkasi have such a great control over his reitsu he can use this by releasing enough reitsu at will

All this should be removed.

Quote :
Arakasi upon release either when he release his reitsu to the fullest when for example removing his limiter is able to crush an opponent with the sheer reitsu pressure or atleast knock them back and stun them depending on their strength.

This should be lowered.

Quote :
Master Inventor: Arakasi is a masterful inventor and Proving that he is always well equip and ready for any situation, Arakasi has and still does invent numerous devices which only he himself can use in combat or even out of combat to tip the scales in his favor.

His level at invention should be lowered as well. There's a reason he is 2nd Division Lieutenant, not 12th Division Captain.

Quote :
Body Modification Expert: Arakasi has done extensive research on modifying bodies, and he has upgraded a variety of his own body parts to provide him with useful abilities. The most outstanding modification arakasi have done to his body however is injecting nanonites into his body this is what gives him his toxic immunity and also a regenerative abilitiy.

Advanced Growth Rate: Something really scary is his ability to learn things. Arakasi is able to grasp most techniques quite quickly (this mean non zanpakotu/ resurrection techniques)

Toxin immunity when any toxins that enter his body its removed of the impurities. These impurities are then modded into his reaistu.

His immunity to Toxins should be removed. His growth rate should be average and his body modification removed.

Quote :
Speed: It is no lie to say that Arakasi is on of the fastest shinigamis in soul society this is because he really put much effort into this area as a mean to back up his kidou skills

It is no lie that this is OP'd? Lower his speed severely.

Quote :
Strength: Arakasi strength is surprisingly high despite his small frame. This combined with his speed and zanjutsu skills make him a lethal fighter.

He should not be too strong, consindering the fact that his zanpakuto is a "telepathic" type.

Quote :
Endurance/durabilitiy: Arakasi have remarkable stamina, allowing him to keep going even as his peers fall from exhaustion, often making him appear as nearly inexhaustible. His ability to endure both physical and mental hardship and pain is also remarkable as is his ability to fight on despite pain or injury. Arakasis immune system appears to be inhuman, giving him great resistance and resilience. He is able to endure and fight through both pain and physical exhaustion, even beyond physical failure. His immune system also seems to be resistant to toxins such as alcohol. He has been seen to take an arrancar cero head on and come out with no visible injuries. As well as getting buildings smash on top of him and just come out unharmed form the rubble

Lower this dramatically. Same reason as above.

Quote :
Capacity: In terms of reitsu/ Reiryoku Capacity, Arakasi was originally considered a genius for his age, demonstrating greater supply of Reitsu than normal. And, thanks to his meditation techniques and training exercises, Arakasi has come to increase his reitsu reserve significantly, doubling his original capacity. This grants him significantly more capacity and puts him significantly above average,

We have enough geniuses already. Make him average please.

Quote :
Reitsu/ Reiryoku control is where Arakasi truly excels, he is considered a prodigy. He can precisely control his inner reitsu flow, increasing or decreasing the rate of flow at will. He can force his reitsu to flow in desired methods and sense when it’s flow is abnormal. This allows him to not waist a bit of reitsu whatsoever in his techniques.

Lower it to average please.

Remove all your inventions. You are not a 12th Division Member.

Really now? The reason why he became the 2nd Division Lieutenant does not make sense. Seireitei is not a playground, it is a military section to protect the king of souls. To say so, his entire history needs to be changed. He is supposed to go towards stealth, not Kidou and invention. He can't be a part of the Kidou Corps, as it belongs to the 5th Division and you belong to the 2nd Division and thus, the Omnitsukido.
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arakasi

arakasi


Posts : 49
Join date : 2010-10-17

Fujisen Arakasi Complete Empty
PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitimeSat Jan 22, 2011 10:59 pm

this char revolves around being a inventor scienticst and reasearcher and kidou master not my fault my reservation got fucked up >.<

but fixed the rest but keept him at the intelligence level and inventions since light approved on that before..
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PostSubject: Re: Fujisen Arakasi Complete   Fujisen Arakasi Complete Icon_minitime

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